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The SPINE Body-Of-Knowledge for the Systematic and Full-Fledged Development of Wearable Computing Systems Based on Body Sensor Networks

More Info   Abstract: Wearable computing is a relatively new area of research and development that aims at supporting people in different application domains: health-care (monitoring assisted livings), fitness (monitoring athletes), social interactions (enabling multi-user activity recognition, e.g., handshake), videogames (enabling joystick-less interactions), factory (monitoring employees in their activity), etc. Wearable computing is based on wearable computing devices/interfaces such as sensor nodes (e.g., to measure heart rate, temperature, blood oxygen, etc), common life objects (e.g., watch, belt, etc), smartphones/PDA. Wearable…